Projects

Systems software, written from scratch


Things where being wrong is measurable — an emulator judged by a public test suite, and an engine whose simulation runs headless so it can be tested at all.

Active

Game Boy emulator · C++20 · 2026 – present

A Game Boy emulator written with AI coding agents, measured against the public test ROMs.

Other work

2D engine · C++20 · SFML 3 · 290 commits

A 2D sandbox engine written from scratch, with a simulation core that runs headless.